
The player may interact with other factions through trade or conflict, gaining access to their resources. The factions will act to fulfill goals based on their ideologies, which might be the cause of conflict. Aside from the Phoenix Point, there are three other human enclaves, which possess their own ideology, traits and technologies, as well as diplomatic relations with the player’s base and each other. Other gameplay features include the faction system.

While seemingly random, the mutations will develop in a way to make the game more difficult, focusing on the ones that caused the player trouble and discarding those who proved to be unsuccessful. The Earth’s invaders are procedurally created based on two aspects: the interchangeable pool of body parts and size, both of which make each alien unique. The first on the list of novelties is certainly the mutating alien force. Phoenix Point uses many gameplay solutions that X-COM was famous for but also introduces new ones. They must employ different tactics and develop new strategies against constantly evolving extraterrestrial threats. Their job is to lead the remnants of Earth’s defense force against the invaders. The player commands a lone military base, the titular Phoenix Point. The game is set in 2047, during the invasion of Earth by alien creatures.
